Description or summary of the book: 'Both burgeoning game designers and devoted gamers should consider [Game Design: Theory & Practice] an essential read.' - Computer Gaming World'Ultimately, in both theory and practice, Rouse's Game Design bible gets the job done. Let us pray.' - Next Generation magazine In the second edition to the acclaimed Game Design: Theory & Practice, designer Richard Rouse III balances a discussion of the essential concepts behind game design with an explanation of how you can implement them in your current project. Detailed analysis of successful games is interwoven with concrete examples from Rouse's own experience. This second edition thoroughly updates the popular original with new chapters and fully revised text.
Estimated reading time (average reader): 33H38M7S
Other categories, genre or collection: Games Strategy Guides, Games Development & Programming, Computer Programming / Software Development
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